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Sep 18 — Chapter 8 「Eyes That Never Saw the Sun」 · Giving money · Party auto-support adjustments

Admin · 2026-09-18 · edited 2026-09-30 · 130 views

Machine-translated · View original (Korean)

※ This post was moved from the Notices board to this forum.
Future game updates and changes will be posted on the game's forum.

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Chapter 8 has opened. The things I examined together are written below.

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■ Chapter 8: "Eyes That Never Saw the Sun" — First Light
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The door opened in chapter 7. The people of the lower world have begun to age after a thousand years, and now they want to rise up.
However, you must not go up. Time did not pass inside the door.
The moment you step outside, the delayed thousand years settles on you all at once. As soon as you come out, it becomes ash.

With both hands, the wheel turned upward for a thousand years and did not reach the sky. There was one more cover.
The empire closed its doors, and for three hundred years piled ash on top to make a hill,
I planted a shade in the hill to keep the sun out. It’s called "Sunshade."

There is only one task: break the Sun Shield and let the first sunlight flow down.
If the sun goes down first, people slowly learn over time. Then, even if they come up, they don’t die.

Entrance path: fire pit · from the end of the stone field upward (locked: sky path).
The person who opens the door sells a pit with two hands—if you take the three unclosed door knobs, we’ll open the path and give you a shovel.
※ You must first awaken the one who waited (Chapter 7 Boss)

Room 22 cells · 8 mobs · 5 people · 14 items

── These items are not affected by holiness ──
All seven chapters were weak against the castle, and the escort sword, so it was heard well.
The items in chapter 8 are made of iron and materials from the empire, so the castle does not accept them.
Instead, it is weak to cold and lightning.
Either take out the Sword of Winter again, or equip Frost Day or Thunder on your weapon.

── People You Will Meet ──
The clam seller climbs up first and stands at the end of the clam. He tells you "재둑".
A salt merchant who came down from the ash‑overseer mining ash. He has a stall and informs about “construction”.
A person who joined the blind empire’s sun‑riding place after the guardian of the shield. Has been seated for a thousand years.
The iron‑rod keeper, who learned to speak while counting rods, is an iron person. He gives you a Dawn Hammer.
I polished the shattered mirror for a thousand years. It sticks when you line it up.

── To Do ──
Three mirror shards for the cloudy eye → First light glass · "Sunshade"
Iron rod four · Winter stone two · Mirror shard one to the iron rod set → Dawn Hammer (Attack 68 · Lightning)
Sun‑water bottle for the blind → Blindfold of the Shield‑keeper · "Sunshade"
From the three ash‑salt reapers → Dawn rope
Sun Shield Boss. HP 14000 · Attack 330 · 5-hit combo → Sunscale Armor (Defense 54)

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■ You can give money (path) to others
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Until now, 'give' only handed over items. There was no way to hand over money. Now there is.

Give me 500 Leonhart money
Give me 500 길 레온하르트
Give 500 to Leonhart
Give me 500 Leonhart money

Both parties must be in the same room. Anything exchanged is stored on both sides at that location.
If you write only numbers, they are taken as quantities (e.g., give 3 daggers). If you state it as money, it is taken as currency.

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■ Party auto-support has become smarter
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Turning on `Party Support` makes party members move on their own

1. If someone's health drops below 70%, a healing spell is cast (currently 55%, only during combat).
→ Now heals injured people even when not fighting
2. If you don’t have a protection buff, it will be applied automatically.
3. Cast an attack spell
4. We fight mobs that the party leader summons together

Spells are cast once per second (previously once every 6 seconds).
Change the spell branch selection to read the spell list instead of using the name letters, so it will keep working even as spells increase.

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■ Nearby fights are visible
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Until now, combat descriptions were only sent to close friends. Even in the same room, you couldn't see what others were doing.
It was as if we were fighting together in a party without knowing what each other was doing.

Now it appears as a single line to people in the same room.

Weekly — Slashed goblin three times. [231]
Weekly ~ Spark → Goblin [412]
Goblin → Weekly [88]

If you don’t like it, turn off the side‑person fight setting.

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■ Other
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· Recreated the area missions. 10 locations, 30 steps.
· Added 8 new pages to the start guide: money transfer, new auto‑support.

Please report any inconveniences or bugs on the Q&A board. We read and respond.

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